Balance Changes: HP
Armored All Might (Original)
- 400 -> 350
Balance Changes: Damage
Izuku Midoriya (Original & Full Bullet)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 2
Down Power: 100.0 -> 50.0
-
Ground Combat 3
Down Power: 100.0 -> 50.0
-
Ground Combat 4
Down Power: 100.0 -> 50.0
Katsuki Bakugo (Original & Machine Gun)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 3
Down Power: 250.0 -> 100.0
Ochaco Uraraka (Original & Zero Satellites)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 2
Down Power: 100.0 -> 50.0
-
Ground Combat 3
Down Power: 100.0 -> 50.0
-
Ground Combat 4
Down Power: 100.0 -> 50.0
Shoto Todoroki (Original & Ice Fang Wind Flame)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 2
Down Power: 100.0 -> 50.0
-
Ground Combat 3
Down Power: 100.0 -> 50.0
-
Ground Combat 4
Down Power: 100.0 -> 50.0
Shoto Todoroki (Original)
Quirk Skill Set β - Heaven-Piercing Ice Wall
Decreased Damage and Guard Break from Levels 4 to 10
Damage: 154.0 -> 150.0
Guard Break: 154.0 -> 150.0
Damage: 161.0 -> 152.0
Guard Break: 161.0 -> 152.0
Damage: 168.0 -> 154.0
Guard Break: 168.0 -> 154.0
Damage: 175.0 -> 156.0
Guard Break: 175.0 -> 156.0
Damage: 182.0 -> 158.0
Guard Break: 182.0 -> 158.0
Damage: 200.0 -> 160.0
Guard Break: 200.0 -> 160.0
Damage: 200.0 -> 160.0
Guard Break: 200.0 -> 160.0
Momo Yaoyorozu (Original)
Quirk Skill Set γ - Heaven-Piercing Ice Wall
Decreased Damage and Guard Break from Levels 1 to 10
Damage: 85.0 -> 80.0
Guard Break: 85.0 -> 80.0
Damage: 90.0 -> 85.0
Guard Break: 90.0 -> 85.0
Damage: 95.0 -> 90.0
Guard Break: 95.0 -> 90.0
Damage: 100.0 -> 95.0
Guard Break: 100.0 -> 95.0
Damage: 105.0 -> 98.0
Guard Break: 105.0 -> 98.0
Damage: 110.0 -> 101.0
Guard Break: 110.0 -> 101.0
Damage: 115.0 -> 104.0
Guard Break: 115.0 -> 104.0
Damage: 120.0 -> 107.0
Guard Break: 120.0 -> 107.0
Damage: 125.0 -> 110.0
Guard Break: 125.0 -> 110.0
Damage: 125.0 -> 110.0
Guard Break: 125.0 -> 110.0
All Might (Original & Gatling)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 3
Down Power: 50.0 -> 5.0
Dabi (Original)
Quirk Skill Set α - Arson (Fire (炎))
Decreased Damage and Guard Break from Levels 2 to 10
Damage: 48.0 -> 44.0
Guard Break: 48.0 -> 44.0
Damage: 54.0 -> 46.0
Guard Break: 54.0 -> 46.0
Damage: 60.0 -> 49.0
Guard Break: 60.0 -> 49.0
Damage: 62.4 -> 51.0
Guard Break: 62.4 -> 51.0
Damage: 64.8 -> 53.0
Guard Break: 64.8 -> 53.0
Damage: 67.2 -> 55.0
Guard Break: 67.2 -> 55.0
amage: 69.6 -> 57.0
Guard Break: 69.6 -> 57.0
Damage: 72.0 -> 60.0
Guard Break: 72.0 -> 60.0
Damage: 72.0 -> 60.0
Guard Break: 72.0 -> 60.0
Endeavor (Original)
Quirk Skill Set α - Burning Ray
Decreased Damage and Guard Break from Levels 1 to 10. Increases Down Power from Level 1 to 10
Damage: 20.0 -> 13.0
Down Power: 25.0 -> 50.0
Guard Break: 20.0 -> 13.0
Damage: 21.0 -> 14.0
Down Power: 25.0 -> 50.0
Guard Break: 21.0 -> 14.0
Damage: 22.0 -> 15.0
Down Power: 25.0 -> 50.0
Guard Break: 22.0 -> 15.0
Damage: 23.0 -> 16.0
Down Power: 25.0 -> 50.0
Guard Break: 23.0 -> 16.0
Damage: 24.0 -> 17.0
Down Power: 25.0 -> 50.0
Guard Break: 24.0 -> 17.0
Damage: 25.0 -> 18.0
Down Power: 25.0 -> 50.0
Guard Break: 25.0 -> 18.0
Damage: 26.0 -> 19.0
Down Power: 25.0 -> 50.0
Guard Break: 26.0 -> 19.0
Damage: 27.0 -> 20.0
Down Power: 25.0 -> 50.0
Guard Break: 27.0 -> 20.0
Damage: 28.0 -> 21.0
Down Power: 25.0 -> 50.0
Guard Break: 28.0 -> 21.0
Damage: 28.0 -> 21.0
Down Power: 25.0 -> 50.0
Guard Break: 28.0 -> 21.0
Mirio Togata (Original & Sheer Counter)
-
Aerial Combat 1
Down Power: 100.0 -> 250.0
-
Ground Combat 2
Down Power: 50.0 -> 25.0
-
Ground Combat 3
Down Power: 50.0 -> 25.0
Tamaki Amajiki (Original)
Quirk Skill Set α - Octopus Whip (Max Range Strike)
Increases Damage and Guard Break from Levels 1 to 10.
Damage: 105.0 -> 108.0
Guard Break: 105.0 -> 108.0
Damage: 108.0 -> 111.0
Guard Break: 108.0 -> 111.0
Damage: 111.0 -> 115.0
Guard Break: 111.0 -> 115.0
Damage: 115.0 -> 118.0
Guard Break: 115.0 -> 118.0
Damage: 118.0 -> 121.0
Guard Break: 118.0 -> 121.0
Damage: 121.0 -> 124.0
Guard Break: 121.0 -> 124.0
Damage: 124.0 -> 127.0
Guard Break: 124.0 -> 127.0
Damage: 127.0 -> 130.0
Guard Break: 127.0 -> 130.0
Hawks (Original & Slicing Wind)
-
Aerial Combat 1
Down Power: 50.0 -> 125.0
-
Ground Combat 3
Down Power: 50.0 -> 5.0
Itsuka Kendo (Original & Twin Palm Strike)
-
Aerial Combat 1
Down Power: 150.0 -> 250.0
-
Aerial Combat 1var1
Down Power: 150.0 -> 250.0
-
Ground Combat 2
Down Power: 100.0 -> 50.0
-
Ground Combat 3
Down Power: 100.0 -> 50.0
-
Ground Combat 4
Down Power: 100.0 -> 50.0
Cementoss (Original)
-
Aerial Combat 1
Down Power: 150.0 -> 250.0
-
Ground Combat 3
Down Power: 50.0 -> 25.0
-
Ground Combat 4
Down Power: 150.0 -> 50.0
Kurogiri (Original)
- Aerial Combat 1
Down Power: 200.0 -> 250.0
Hitoshi Shinso (Original)
- Aerial Combat 1
Down Power: 100.0 -> 250.0
Armored All Might (Original)
- Aerial Combat 1
Down Power: 50.0 -> 100.0
Izuku Midoriya OFA (Original)
- Aerial Combat 1
Down Power: 50.0 -> 100.0
Balance Changes: Magazine
Balance Changes: T.U.N.I.N.G.
Cementoss (Original)
- Revenge Support
- The user's HP will no longer recover when outside the Safe Area.
Battle Style Adjustments
All Battle Styles
- Aerial Melee Attacks
- Adjusted so that when meleeing immediately after inputting a jump, the aerial melee attack will be activated even if the character has not yet left the ground.
Endeavor (Original)
- Quirk Skill α "Burning Ray"
- Changed the gauge to a percentage format, and changed to allow for continuous attacks by holding down the button.
Izuku Midoriya (Full Bullet)
- Quirk Skill β "Manchester Smash"
- Changed so that when used while airborne, the drop position can be adjusted with movement input.
Dabi (Original)
- Quirk Skill α "Arson"
- Increased the initial velocity of flame projectiles.
- Improved flame projectiles' tracking ability.
- Decreased damage inflicted.
Ochaco Uraraka (Original)
- Quirk Skill γ "Nebulous Space"
- Changed the timing of damage to be set 1 second after the AOE effect appears.
- Changed so that debris will be generated even if the motion is interrupted, as long as the AOE effect appears.
Tamaki Amajiki (Original)
- Quirk Skill γ "Plasma Cannon"
- Changed to allow cancellation when firing while airborne by evading.
Mirio Togata (Sheer Counter)
- Quirk Skill γ "Sheer Counter"
- Changed to allow an invincible Permeation dash attack after a successful counter to always pass through buildings and other objects.
Ibara Shiozaki (Original)
- Quirk Skill γ "Crucifixion"
- Now restores HP when landing a hit.
Shoto Todoroki (Original)
- Quirk Skill β "Heaven-Piercing Ice Wall"
- Decreased damage inflicted from levels 4-9.
- Quirk Skill γ "Ice Step"
- Changed to prevent jumping off a ledge while the technique is active.
- Changed to allow the move to continue even after descending from ledges.
Cementos (Original)
- Quirk Skill β "Load-Bearing Wall"
- After deploying to the left and right, can now be extended backwards with movement input.
- Special Action "Defensive Wall"
- Expanded the range for revival.
- Changed the shape of the cement upon revival.
Mr. Compress (Original)
- Quirk Skill γ "Magician's Choice"
- Increased the background hit detection for hit prediction.
- Adjusted to make it easier to tell whether or not a jump will collide with a wall.
Izuku Midoriya OFA (Original)
- Quirk Skill β "Detroit Smash Quintuple"
- Changed to consume entire gauge.
Overhaul (Original)
- Special Action "Restoration"
- Changed to heal all nearby allies, regardless of the reticle's orientation.
- Can be used even if allies are off-screen.
Katsuki Bakugo (Original)
- Quirk Skill β "Improvised Grenades"
- Aim assist is now disabled only while holding a grenade.
- Can now be canceled while holding a grenade by evading.
Denki Kaminari (Original)
- Quirk Skill γ "Human Stun Gun"
- Adjusted to allow charging in the aim direction when activated on the ground.
- Can no longer use movement input to turn left or right while charging.
Kurogiri (Original)
- Special Action "Bail Out"
- Increased duration of the effect to make the skill's activation easier to see from other players' perspectives.
Momo Yaoyorozu (Original)
- Quirk Skill β "Create: Unfalling Castle Wall"
- Reduced the wait time before charging.
- Quirk Skill γ "Create: Bullet Rain"
- Decreased damage inflicted.
All For One (Original)
- Adjusted character's jump behavior.
Eijiro Kirishima (Original)
- Quirk Skill γ "Red Burst"
- Reduced damage detection time.
- Increased gauge reload speed.
Tomura Shigaraki (Catastrophe)
- Quirk Skill α "Earth Break"
- Increased projectile flight distance.
- Quirk Skill γ "Catastrophe"
- Adjusted to retain a small amount of inertia at the end of the attack.
Bug Fixes
Tsuyu Asui (Original) & Dabi (Crazy Torch)
- Fixed an issue where the Quirk Skill γ "Camofrog" or "Crazy Torch" status could be canceled when performing a Plus Ultra/Plus Chaos move.
- Adjusted so that players can perform a Plus Ultra/Plus Chaos more reliably while affected by the above statuses.
Overhaul (Original)
- Fixed an issue where players were sometimes unable to inflict damage using the Special Action "Disassembly" when grabbed by All Might (Gatling) Quirk Skill γ "Arizona Smash."
Neito Monoma (Original)
- Fixed an issue when using the Quirk Skill γ of a copied Izuku Midoriya OFA (Original), where the movement could be canceled into another character's Quirk Skill β.
- Fixed an issue when using the Quirk Skill β of a copied Itsuka Kendo (Twin Palm Strike), where it could be canceled into another character's Quirk Skill.
New Features
A new stage "Neo Academia" has been added
- The Neo Academia stage rotates every 2 hours, U.S.J. ver. 03, U.A. Island ver. 02, and Chaos City rotate every 1 hours, for 5 hour each.
- Tutorial, Training, and Custom Match modes are not included in this rotation.
A special animation when being K.O.'d has been added
- The new animation will make it easier to distinguish between being Downed and K.O.'d.
A step-up feature has been added to the Costume Pick-Up Roll.
- There are three steps in total, and you can advance these steps every 10 Rolls.
- At Step 3, one of the Pick-Up costumes is guaranteed.
- After Step 3, progress will reset to Step 1.
Customizable background parts were added to My Room.
System Adjustments
- Players are now able to pick up items while taking damage.
- Increased the amount of time remaining in the final phase of all stages.
Item-related Improvements
- Markers placed on an Ability Card will now display the card's level.
- The number of the same item in your Item Bag will now display when approaching an item.
- Recovery Items (S) that pop from a K.O.'d character will now group together.
- When a player's Item Bag is full, holding the pick-up button will now open the Swap screen.
- Adjusted the color of the effects emitted by an Item Bag (L).
- Adjusted the color of the item capacity displayed on the Item Bag screen.
- The duration of Ability Cards will now be displayed on the Item Bag screen.
- When selecting a Level-Up Card on the Item Bag screen, players can now increase the level of each Quirk Skill with the same button controls as when using each respective Quirk Skill.
- Increased the display priority of the invincibility effect over other effects to make it easier for players to see when they are invincible.
Shop
- The name of "Character Ticket" has been changed to "Battle Style Ticket." (Item functionality remains unchanged.) (One Battle Style Ticket can be exchanged for 100 Hero Souls.)
- Battle Style Tickets can now be exchanged for some Alternative Battle Styles.
Step-Up Rolls
- A UI screen was added to make it easier for players check the items required for each Step and confirm their progress.
Currently Known Issues
Lady Nagant (Original)
- if certain conditions are met, it may be possible to stay airborne for extended periods of time.